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PlanetScope 8 bands and UDM mask

  • October 7, 2022
  • 2 replies
  • 857 views

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Hello,

 

I would like to know how exactly are handled the dubious pixels of the PlanetScope 8 bands in the UDM mask (8th band of the UDM2 mask)

Indeed, in the specification, it looks like only the first 5 bands are handled.

Am I missing something ?

 

Best,

 

Rémi

Best answer by amit

Hi Rémi,

Thanks for the question, I see the documentation (page 96-97) needs to be updated. In the meantime, a succinct description of each bit in the UDM mask for SuperDove is below.

Best,

Amit

 

Bit 0 Black fill
Bit 1 Likely cloud
Bit 2 Blue (Band 2) is anomalous
Bit 3 Green (Band 4) is anomalous
Bit 4 Red (Band 6) is anomalous
Bit 5 Red Edge (Band 7) is anomalous
Bit 6 NIR (Band 8) is anomalous
Bit 7 Coastal Aerosol (Band 1) and/or Green-I (Band 3) and/or Yellow (Band 5) is anomalous

 

2 replies

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  • Planeteer 🌎
  • Answer
  • October 7, 2022

Hi Rémi,

Thanks for the question, I see the documentation (page 96-97) needs to be updated. In the meantime, a succinct description of each bit in the UDM mask for SuperDove is below.

Best,

Amit

 

Bit 0 Black fill
Bit 1 Likely cloud
Bit 2 Blue (Band 2) is anomalous
Bit 3 Green (Band 4) is anomalous
Bit 4 Red (Band 6) is anomalous
Bit 5 Red Edge (Band 7) is anomalous
Bit 6 NIR (Band 8) is anomalous
Bit 7 Coastal Aerosol (Band 1) and/or Green-I (Band 3) and/or Yellow (Band 5) is anomalous

 


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  • Author
  • ‎‎ 🌱
  • October 8, 2022

Thanks a lot for this quick answer :)

This is really helpful!